A downloadable game for Windows

Set in the Swedish archipelago in the 70s, take the role of 17-year old Linn as she returns to the island where she almost drowned as a child. 

After a fight with her mother, Linn is left alone in the family's old summer home. There she finds an old spirit board, through which she finds herself communicating with Mikael, a strange entity with a secret it desperately wants to share with her.

Mikael will lead you on an increasingly bizarre treasure hunt through the island. You will be forced to rely on your wits and creativity to decipher the spirit board's cryptic clues - and to piece together a disturbing mystery about Linn's past that does not seem consistent with her own memories. 

But you may also be forced to ask yourself a more pressing question: is Mikael really trying to help Linn - or to kill her.

MOR was created as a school project over the course of 10 weeks, by a team of game development students at the University of Skövde. Feel free to check out our Facebook-page, and don't be afraid to send us a message there if you have any questions! 


Updated 8 days ago
Published 11 days ago
AuthorVikid Games
Tags3D, Atmospheric, Female Protagonist, First-Person, Horror, Narrative, Singleplayer, Story Rich, sweden, Thriller


MOR 1.06.zip 1,016 MB

Development log


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The game was really good. I liked the story, the atmosphere and the voice acting was really good top! My only complaint is the last puzzle to get into the cellar. Maybe its just me but it seemed pretty convoluted. Over all a great game though thank you.


Really great game. 

Thank you for playing, we really appreciate it! 


(spanish lets play )  laundry room ghost why you in there you don't use clean clothes T_T  


Maybe he wanted help to clean them? :) 

Thank you for playing!

:O yea you right you right, im a bad person now! T_.T.  thank you for checking my part 2 :D


I'd really like to see more from you guys. I felt very alone (until I wasn't), and the laundry room genuinely scared me. You dropped hints from the beginning that I totally didn't pick up on until much later. The credits were a nice touch, as well, but I wish there was one final scare at the end. Great job overall!

Thank you for your video and for your nice words!


I enjoyed this horror game! Something refreshing and that ending was different from the norm. 

Thank you so much for playing, and thank you for your video!


One of the best horror games I have experienced in a while, a very good unique and yet terrifying story as it unveils. I love that it isnt typical and filled with jumpscares or cliches but yet presents the true horror of the situation. The controls are a bit flimsy and the options but after playing the game I couldnt care less. Great game!

Thank you for playing! Yes, we wanted to move away from the traditional jumpscare-y horror game and focus more on an immersive story, we're glad that you enjoyed it!


This was great. Loved the story, the voice acting was a great touch. and the slow build up was very nice compared to the onslaught jump scare culture horror games had moved towards. I found comfort in the toy horse jeremy

this is part 1 :) hope you enjoy

Thank you for your video, we love your enthusiam!

...and while I can't speak for the entire team, I personally think that Jeremy is a great name for our dalahäst ;)

Looking forward to part 2!

This game has a lot of technical issues.

1. The game launches on Ultra settings regardless of what you choose on the launcher. This causes quite a long load time for the game's main menu, which makes you think it has locked up since it's just a black screen for about a minute or so.

2. The game is very poorly optimized. Even on the very lowest settings with all optional things turned off (and lowering the resolution, even!) it still lags. The mouse lags, too.

3. The mouse pointer is inaccurate. It's this giant white arrow but the tip of the arrow isn't the actual tip of the cursor, so you're constantly selecting the wrong things when you're trying to change the options. It's super annoying! The mouse is also entirely disabled for the menu once you're actually playing the game. You have to use the keyboard or joypad to navigate the settings, even though you could use the mouse to do it before you started. Urgh.

4. When you turn the subtitles off, the black boxes at the bottom of the screen that contain the subtitle text are still there. They just have no text in them. It's a bit distracting because they constantly appear/disappear and change size to fit the invisible dialog lines.

5. The only keyboard movement controls you can rebind are Forward and Rotate Right. Even in-game, you can't change the movement controls. Speaking of bindings, the game doesn't dynamically display your current key settings. If you were to set the lighter key to C for example, it would still prompt you to push F to use the lighter.

6. The TV in the house causes immense lag. It's a known issue, but for some reason they leave the TV on by default when you arrive. In addition, if you turn the TV off and walk back to the front door, the choppy TV audio turns back on, but the TV itself appears to be off. You have to turn it back on and then off again to get it to stop. This will happen every time you go near the front door, so you just have to avoid that.

Overall, I found these problems to be so constant and distracting from the experience that I couldn't even get through the game.

to be honest it sounds like this is more of a hardware issue. As mine defaulted to minimal settings and I was able to adjust them fine. The t.v caused no lag.

 I did however experience some lag when throwing objects all over the place.

The cursor is an issue only due to it's misalignment, although once I passed the gamma settings screen it appeared to correct itself and only became a problem at the final "lock" puzzle when i couldn't click the keys properly.

We're really sorry that you had to experience all these issues. While some of them are known, a lot of the problems you're describing are new ones that we haven't heard about before so we appreciate you telling us about them!

If we ever get the chance to continue working on the game, we will definitely go through your list and see what we can do! 


(spanish play-through) this game was pretty darn good. the story the pacing the twist. was set really good, this game is  good like for selling type of game.  only issue  was small lag and the loading screen in the beginning. but that is all :D 

We're really glad that you enjoyed it! Thank you for playing!


very good game, especially for how quickly you made it!! the story was well-executed and the pacing was excellent for the most part, so no problems there! however, i had a pretty major issue on the final puzzle (the combination lock), which halted my progress until i figured it out:

when i originally found the cellar door after being directed to it, i didn't investigate the lock itself,  instead focusing on the note above it. however, clicking on the lock seems to be a requirement to get the journal update that activates the tv, so this led to me accidentally sequence breaking and being able to move the paintings before there were any markings on them. the journal filled itself in up to the note about the paintings, but without the markings and the tv symbols i was unable to progress until i went back and looked at the lock, then the tv, then the paintings, all in that order.

another problem i had was that the hints provided to solve the combination lock were too vague, specifically the second one. i would suggest specifying that the player is looking for the number of children, as the current text is so vague that i didnt even know i was supposed to be looking for a family photo (first i had assumed it was referring to the paintings from the first clue, then i thought it meant the people from the video that was looping on the tv since i didnt activate the symbols yet). the other clues were all perfectly intuitive, assuming the fourth digit was intentionally left up to experimentation, as were all the other puzzles in the game, so well done on those!

other than the issues detailed above and some minor performance/input hiccups, i was very pleasantly surprised and was genuinely scared at a few points! thank you for all the work you put into this, and i hope to see more from you in the future! <3

Thank you for your comment and your feedback! With the limited time we had to the develop the game we also had very limited time for playtesting. The problems that you're describing are things that has we've noticed as well after the release, and we agree that some of them could need some changing. 

Other than that, we're glad that you enjoyed it, thanks for playing!


Such a good game! It's like Edith Finch meets horror and it is so well done! That ending tho..amazing! 


I had a few issues. One was lag at times was kinda bad. Two it was a bit vague sometimes where exactly certain things were at, such as the cellar which I would normally expect to be close to the house was way off in the darkness. Three, I ran into a situation where my sketchbook wouldn't update, specifically with the radio puzzle and I was unable to proceed without restarting the entire game. Maybe implement a save system of some sort. Other than that I absolutely loved this game, the music was fantastic the voice acting was spot on, the atmosphere had me literally jumping at shadows at times lol..two thumbs up Vikid Games! Well done! 

Thank you so much for playing and for all your feedback!

 The bug with the sketchbook is something we were aware about during the development of the game, however it was something that we fixed before releasing it... or at least that's what we thought. 

We're really sorry that you had to restart the game, some kind of save system is definitely something we've discussed since the launch of the game. 

Thank you again for playing, we're happy that you could enjoy it either way!


It is so good! Despite the issues this is easily one of the best indie horror games I have played in a long time!  


game doesn't even fucking work! all it dose is crash and nothing else. this thing is a joke!

Hi! We're really sorry to hear that you're having problems with the game. Please message us on our Facebook-page with further details about what's happening and we'll do our best to help you out!


This game has been one of the better surprises this year! MOR is so good, even through its performance hiccups, thanks to its premise and suspense-building. And who doesn’t like a good Ouija board story?! As much as this game deserves a sequel though, MOR’s ending is chilling; almost too good to mess with. You’ve made a new fan! 


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Thank you so much for playing and for your nice comments, we really enjoyed watching your video! 

There is no sequel planned to MOR. Any future work will be on the performance and bugfixes! 

...for example, giving you the ability to move that vase ;)


Hahaha! So you noticed that...


Thank you for that game. 👍👍👍I really love it and i played it over 3 hours now. And i keept the patience despite of the lags. Here are a few issues i ran into so maybe that helps to improve: I think the biggest issue is the TV, when switchen on, the framerate massively drops. When switched off, leaving the house and going back in, sometimes the TV's audio starts playing, but not the movie. 
I accidently moved the wardrobe of the secret room in the wrong direction (to right) and through the wall of the room into the hallway and blocked my way there 😄.
When looking straight up or down 90°deg the cam begins to spin around... clamp the MouseLook to 85° max up and down, that solves the problem.
The lamp outsite mums room... when turned off, it's FogLight keeps flickering. 
The sky is black when looking through a window, but i think that doesn't matter. I know that fog+glass render problem too.

The first round took me 1 hour but then i got stuck at the water while wandering around outside, so i had to restart the whole game. Maybe increase the slope of the player.
So many physical objects to use, i would lower their amount or make unimportent objects static. Because performance.
I played close to the end i think, but i wasn't able to turn all the numbers on the lock of the cellardoor. Very fiddeling, some of them randomly worked but most time the cam glitched away. I gave up and wasn't able to see the end.
I hope that helps a bit.
Thanks again for that nice work and experience. 👍
You've done a great job. 

Thank you for playing, and thank you for taking the time to write your comment! It will definitely be useful and something we'll look at for future updates! 

We're sorry for all the problems you encountered during your playthrough :(( But we're also very appreciative of you for staying positive about it, and for being helpful!

Thank you!  


You're welcome. There's no bad review from my side. I give you 5⭐ for that. I absolutely love ❤❤❤ your game and i know how hard it is to create such a big project. And i would never ever roast a game from other devs. If I didn't like it, I wouldn't comment at all. Keep up that great work. Greetings from germany and have a nice day 😊


this game is Amazing 

Thank you for your support and for your video!


That ending really sent shivers down my spine. This was really a great game especially with it being made in only 10 weeks. Kudos guys. The only issues I had was the doors opened very slowly for me. Other than that I really liked it. But that ending though. Wow!!

Thank you for your video and for your nice words! We'll make sure to call someone to come renovate those doors for us! ;)


It is a great game and barring the fps optimization, very well made. I'd just suggest fixing those objects that is missing it's physics.

Here's my channel for other games I have played. http://www.youtube.com/c/Levont

Thank you for your video and for your feedback! This game was actually created as a school project over the course of 10 weeks (and we just updated our page with that information as well). If we get the opportunity to keep working on it we will keep your comments in mind! 

Thank you again for playing!

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Absolutely incredible game and the ending had me genuinely shook! Well done!!

Thank you for playing and for your nice words! 

"You are seriously messed up people, and I respect that"

..and we respect you too! :D <3


Fair play to you though, I did not see any of that coming!

Thank you so much for taking the time to play through it all. We're very happy you endured the experience, crash and all, and we'll make sure to leave the front door open for you the next time ;)

PS. the game breaking bug in your playthrough has been noted, and well make sure to fix it!

To be fair, the door thing was my stupidity! Pleased to be of assistance though :-)


Aside from the performance issues, there's not really much to complain about. Loved the slow build of learning about what was going on.


Thank you for playing! We love watching the videos of you guys playing the game! We apologize for the performance issues and hope you had an enjoyable playthrough either way!


Gave it a try, bit laggy, but I'm also intrigued by the lack of hand-holding

Thank you for playing and for your feedback! We're aware of that the game can be a bit demanding at times, but we hope that you could enjoy it anyway! We look forward to part 2! 

...and don't worry, the videos on the TV are our own! ;) 


This game blew my mind even at times I didn't run well because the TV was on and it caused my game to lag it was an enjoyable experience. The ending shocked me I didn't expect it at all, very good work.

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Thank you for your support and your video! We apologize for the laggy TV, and hope that it didn't affect your playthrough too much! 

Not at all i loved the game


Game is amazing

Thank you very much! <3


This game is beautiful and you've done a great job on the atmosphere! Genuinely creepy in a big way! I streamed it for a couple of hours this evening and I'll stream it again tomorrow, I just need to figure out the combination lock puzzle first! I'll edit the stream and upload a video when I'm done.

Thank you for your comment! We look forward to seeing your video! Feel free to message us on our Facebook-page if you have any questions!